The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation. Read More
The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation. Read Less
Add this copy of Deep Learning in Gaming and Animations: Principles and to cart. $71.93, new condition, Sold by Ingram Customer Returns Center rated 5.0 out of 5 stars, ships from NV, USA, published 2024 by CRC Press.
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New. Print on demand Trade paperback (US). Glued binding. 156 p. Contains: Unspecified, Illustrations, black & white, Halftones, black & white, Line drawings, black & white, Tables, black & white. Explainable AI (Xai) for Engineering Applications.
Add this copy of Deep Learning in Gaming and Animations: Principles and to cart. $164.00, new condition, Sold by Ingram Customer Returns Center rated 5.0 out of 5 stars, ships from NV, USA, published 2021 by CRC Press.
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Seller's Description:
New. Print on demand Sewn binding. Cloth over boards. 156 p. Contains: Unspecified, Illustrations, black & white, Halftones, black & white, Line drawings, black & white, Tables, black & white. Explainable AI (Xai) for Engineering Applications.