This book is aimed at those digital artists who have just started working on 3ds Max 2016. In this book, we have covered standard materials as well as other related materials and standard maps. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will help you a lot when you will start working on advanced materials such as VRay and mental ray materials. This book is written in an easy to understand language. The important terms are in bold ... Read More
This book is aimed at those digital artists who have just started working on 3ds Max 2016. In this book, we have covered standard materials as well as other related materials and standard maps. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will help you a lot when you will start working on advanced materials such as VRay and mental ray materials. This book is written in an easy to understand language. The important terms are in bold face so that you never miss them. This book is written using 3ds Max 2016. You will learn how to use standard maps with standard and related materials to model realistic looking surfaces. The parameters are explained with examples and related screen captures. Additional tips, guidance, and advice is provided in form of Tips, Notes, and Warnings. You will gain skills by completing the hands-on exercises provided in the eBook. How This Book Is Structured? This book is organized to provide you with the knowledge needed to master the standard materials and related maps. This book is divided into three sections: Section A - Standard and Related MaterialsThe section will guides you through the Standard material and related materials such as Blend, Composite, Raytrace, Multi/Sub-Object and so forth. The examples used in the section allow you to grasp the concept explained. Section B - Standard MapsAutodesk 3ds Max offers many map types that you can use to enhance the look of the material. This section provides an overview of the Standard maps. Section C - Hands-on ExercisesIn this section, you will work on the hands-on exercises using the concepts and techniques learned in the book. What are the main features of the book? - All standard and related materials as well as the standard maps explained. - 9 examples and 4 hands-on exercises to hone your skills. - Additional tips, guidance, and advice is provided in form of Tips, Notes, and Warnings. - Important terms are in bold face so that you never miss them. - Support for technical aspect of the book. - 3ds Max files and textures used are available for download. Read Less
Add this copy of Exploring Standard Materials in 3ds Max 2016 to cart. $16.23, new condition, Sold by Ingram Customer Returns Center rated 5.0 out of 5 stars, ships from NV, USA, published 2015 by Createspace Independent Publishing Platform.
Add this copy of Exploring Standard Materials in 3ds Max 2016 to cart. $16.05, new condition, Sold by GreatBookPrices rated 4.0 out of 5 stars, ships from Columbia, MD, UNITED STATES, published 2015 by Createspace Independent Publishing Platform.
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Add this copy of Exploring Standard Materials in 3ds Max 2016 to cart. $32.68, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Santa Clarita, CA, UNITED STATES, published 2015 by CreateSpace Independent Publis.