This computer graphics book covers 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java. This second edition includes three new chapters and has been thoroughly updated and enhanced throughout.
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This computer graphics book covers 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java. This second edition includes three new chapters and has been thoroughly updated and enhanced throughout.
Read Less
Add this copy of Foundations of 3D Graphics Programming: Using Jogl and to cart. $93.50, new condition, Sold by Ingram Customer Returns Center rated 5.0 out of 5 stars, ships from NV, USA, published 2016 by Springer.