Provides an introduction to QuickDraw GX, giving an overview of the Quickdraw GX environment from a developer's perspective. Features of the book include: an introduction to the QuickDraw GX programming and runtime environments, the relationship between QuickDraw GX and the rest of the Macintosh systems software, and the relationship between QuickDraw GX and Macintosh applications; coverage of the key elements of QuickDraw GX programming, data structures, object types, and functions used most frequently by QuickDraw GX ...
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Provides an introduction to QuickDraw GX, giving an overview of the Quickdraw GX environment from a developer's perspective. Features of the book include: an introduction to the QuickDraw GX programming and runtime environments, the relationship between QuickDraw GX and the rest of the Macintosh systems software, and the relationship between QuickDraw GX and Macintosh applications; coverage of the key elements of QuickDraw GX programming, data structures, object types, and functions used most frequently by QuickDraw GX developers; and a general introduction that provides the reader with a series of practical examples that demonstrate how to approach programming with QuickDraw GX.
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Add this copy of Quickdraw Gx Programmer's Overview (Inside Macintosh) to cart. $12.98, very good condition, Sold by ThriftBooks-Reno rated 4.0 out of 5 stars, ships from Reno, NV, UNITED STATES, published 1994 by Addison-Wesley.