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476. Level Up! the Guide to Great Video Game Design
by Rogers, Scott
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2024, Wiley
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477. Blender 2d Animation
by John M. Blain
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2024, Taylor & Francis
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478. White Space is Not Your Enemy
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2024, CRC Press
ISBN-13: 9781032104348
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479. Graphic Design for Board Games (Crc Press Guides to Tabletop Game Design)
by Solis, Daniel
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2024, CRC Press
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480. Adobe Photoshop Lightroom Classic Classroom in a Book 2024 Release
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2024, Adobe Press
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481. Adobe Photoshop Lightroom Classic Classroom in a Book 2024 Release
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482. Building SimCity: How to Put the World in a Machine
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2024, MIT Press
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483. Building SimCity: How to Put the World in a Machine
by Gingold, Chaim, and Murray, Janet H (Foreword by)
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484. Principles and Practice an Integrated Approach to Engineering Graphics and Autocad 2025
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2024, SDC Publications
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485. Level Up! the Guide to Great Video Game Design
by Rogers, Scott
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2024, Wiley
ISBN-13: 9781394298761
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486. Parametric Modeling With Autodesk Inventor 2025
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2024, SDC Publications, Inc
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487. White Space Is Not Your Enemy: A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design
by Hagen, Rebecca, and Golombisky, Kim
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2024, CRC Press
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488. White Space is Not Your Enemy: a Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design
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2024, CRC Press
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489. Parametric Modeling With Autodesk Inventor 2025
by Randy Shih; Luke Jumper
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2024, SDC Publications
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490. Building Simcity: How to Put the World in a Machine (Game Histories)
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2024, MIT Press
ISBN-13: 9780262547482
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491. Adobe Photoshop Classroom in a Book 2025 Release
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2024, Adobe Press
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492. Building SimCity: How to Put the World in a Machine
by Gingold, Chaim, and Murray, Janet H (Foreword by)
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2024, MIT Press
ISBN-13: 9780262547482
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493. Adobe Photoshop Classroom in a Book 2025 Release
by Chavez
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2024, PEACHPIT
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494. Adobe Illustrator Classroom in a Book 2025 Release
by Wood, Brian
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2024, Adobe Press
ISBN-13: 9780135376843
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