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451. Learning Design Patterns With Unity
by Harrison Ferrone
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2024, Packt Publishing Limited
ISBN-13: 9781805120285
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452. Learning Design Patterns with Unity: Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#
by Ferrone, Harrison
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2024, Packt Publishing Limited
ISBN-13: 9781805120285
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453. Classic Game Programming on the NES: Make Your Own Retro Video Game
by Cruise, Tony
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2024, Manning Publications
ISBN-13: 9781633438019
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Southport, MERSEYSIDE, UNITED KINGDOM
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454. Classic Game Programming on the Nes
by Tony Cruise
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2024, Pearson Education
ISBN-13: 9781633438019
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455. Game Testing All in One
by Bryant, Robert
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2024, De Gruyter
ISBN-13: 9781501521683
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456. Classic Game Programming on the Nes: Make Your Own Retro Video Game
by Cruise, Tony
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2024, Manning
ISBN-13: 9781633438019
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457. Classic Game Programming on the Nes: Make Your Own Retro Video Game
by Cruise, Tony
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2024, Manning
ISBN-13: 9781633438019
paperback, Very Good
Simi Valley, CA, USA
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458. Game Testing All in One
by Bryant, Robert
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2024, De Gruyter
ISBN-13: 9781501521683
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NV, USA
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459. Learning Design Patterns with Unity: Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#
by Ferrone, Harrison
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2024, Packt Publishing Limited
ISBN-13: 9781805120285
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460. Building Simcity: How to Put the World in a Machine (Game Histories)
by Gingold, Chaim
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2024, The MIT Press
ISBN-13: 9780262547482
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461. Artificial Intelligence in Unreal Engine 5: Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++
by Secchi, Marco
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2024, Packt Publishing Limited
ISBN-13: 9781836205852
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462. Beginning C++ Game Programming: Learn C++ from scratch by building fun games
by Horton, John
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2024, Packt Publishing Limited
ISBN-13: 9781835081747
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463. Classic Game Programming on the NES: Make Your Own Retro Video Game
by Cruise, Tony
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2024, Manning Publications
ISBN-13: 9781633438019
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464. Gamer's Introduction to Programming in C#: Welcome Brave Adventurer! (a)
by Aaron Langille
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2024, Chapman & Hall/CRC
ISBN-13: 9781032391229
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465. Farming Simulator Modding with Blender: A Step-by-step Guide to Creating, Optimizing and Publishing Mods
by van Gumster, Jason, and Maurus, Stefan
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2024, CRC Press
ISBN-13: 9781032639697
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466. Farming Simulator Modding With Blender
by Jason Van Gumster
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2024, CRC Press
ISBN-13: 9781032639697
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467. Anatomy of Game Design
by Tom Smith
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2024, CRC Press
ISBN-13: 9781032387383
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468. Farming Simulator Modding With Blender
by Jason Van Gumster; Stefan Maurus
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2024, Taylor & Francis
eBook ISBN: 9781032639697
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469. Building SimCity: How to Put the World in a Machine
by Gingold, Chaim, and Murray, Janet H (Foreword by)
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2024, MIT Press
ISBN-13: 9780262547482
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470. Gingold, C: Building Simcity
by Gingold, Chaim
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2024, MIT Press Ltd
ISBN-13: 9780262547482
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471. Building SimCity: How to Put the World in a Machine
by Gingold, Chaim, and Murray, Janet H (Foreword by)
Seller Description: Fine. Trade paperback (US). Glued binding. 486 p. Game Histories. In Stock. 100% Money Back Guarantee. Brand New, Perfect Condition, allow 4-14 business days for standard shipping. To Alaska, Hawaii, U.S. protectorate, P.O. box, and APO/FPO addresses allow 4-28 business days for Standard shipping. No expedited shipping. All orders placed with expedited shipping will be cancelled. Over 3, 000, 000 happy customers. See More Details
2024, MIT Press
ISBN-13: 9780262547482
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472. Paper Time Machines: Critical Game Design and Historical Board Games
by Maurice W. Suckling
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2024, Routledge
ISBN-13: 9781032416915
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473. Mastering UI Development with Unity: Develop engaging and immersive user interfaces with Unity
by Godbold, Dr. Ashley
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2024, Packt Publishing Limited
ISBN-13: 9781803235394
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474. Building Simcity: How to Put the World in a Machine (Game Histories)
by Gingold, Chaim
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2024, The MIT Press
ISBN-13: 9780262547482
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Philadelphia, PA, USA
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