The Game Producer's Handbook
Dan Irish,
David Perry (Foreword by)
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Roguelike Development with...
Andre Alves Garzia
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Game Design Workshop: A...
Tracy Fullerton
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Commodore 64 Games Book 2
Gregg Barnett
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A Practical Guide to Level...
Benjamin Bauer
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Face It: A Visual Reference...
Patricia Beckmann Wells
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Learning Design Patterns with...
Harrison Ferrone
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C64 Machine Language for the...
Danny Davis
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Coding Games in Scratch: A...
Jon Woodcock
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Blender for Dummies
Jason Van Gumster
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Coding for Minecrafters:...
Ian Garland
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Project Arcade: Build Your...
John St Clair
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Fundamentals of Computer...
Steve Marschner,
Peter Shirley
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Code This!: Puzzles, Games,...
National Geographic Kids,
Jennifer Szymanski
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I Am Error: The Nintendo...
Nathan Altice
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Data Visualization in Excel:...
Jonathan Schwabish
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Persuasive Games: The...
Ian Bogost
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Aaron Marks' Complete Guide...
Aaron Marks
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XNA 4.0 Game Development by...
Kurt Jaegers
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Unmatched: 50 Years of...
David Barkai
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Robot Souls: Programming in...
Eve Poole
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Drawn to Life: 20 Golden...
Walt Stanchfield,
Don Hahn (Editor)
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Racing the Beam: The Atari...
Nick Montfort,
Ian Bogost
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Mathematics for Game...
Penny de Byl
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