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Diary of an 8-Bit Warrior:...
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Game Engine Architecture
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Development and Deployment of...
'No Bugs' Hare,
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Bézier and B-Spline Techniques
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Wolfgang Boehm
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Cinematic Art of StarCraft
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Gears of War: Judgment: Kilo...
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Overwatch: Short Story...
Michael Chu,
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Fractals: On the Edge of Chaos
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Artificial: A Love Story
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Technical Drawing with...
Frederick E. Giesecke,
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Real-Time Rendering, Fourth...
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The God Game
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Graphics Gems IV (IBM Version)
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Scientific Visualization: The...
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The Mysteries of Monkey...
Nicolas Deneschau
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The Art of Assassin's Creed...
Paul Davies
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Introduction to Computer...
James D Foley,
Steven K Feiner
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Straight Flush: The True...
Ben Mezrich
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Feature Extraction:...
Isabelle Guyon (Editor),
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Introduction to Game...
Steve Rabin (Editor)
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Introduction to Implicit...
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Commodore: The Final Years
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An Introduction to Splines...
Richard H Bartles,
Richard H Bartels
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