Development and Deployment of...
'No Bugs' Hare,
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Color Index
Jim Krause
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Video Game Level Design: How...
Michael Salmond
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The Video Games Textbook:...
Brian J Wardyga
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Animated Life: A Lifetime of...
Floyd Norman
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Curves and Surfaces in...
Jean H Gallier
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Mastering Unreal Technology,...
Jason Busby,
Zak Parrish
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Visualization, Modeling, and...
Dennis Lieu,
Sheryl Sorby
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Advanced Do-It-Yourself Java...
Annette Godtland
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Make Independent Computer...
Neil King
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Think Like a UX Researcher:...
David Travis,
Philip Hodgson
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Directing for Animation:...
Tony Bancroft
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Stop Stealing Sheep & Find...
Erik Spiekermann
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The Latex Companion
John Fuller (Editor),
Frank Mittelbach
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Design for 3D Printing:...
Samuel N Bernier,
Bertier Luyt
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Persuasive Games: The...
Ian Bogost
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InDesign CS6 with Access Code
Sandee Cohen
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Information Graphics: A...
Robert L Harris
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Graphic Design: Learn It, Do...
Katherine A Hughes
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Indie Games: From Dream to...
Rami Ismail (Introduction by),
Don L Daglow
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Character Design Quarterly 22
3dtotal Publishing (Editor)
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Unity from Zero to...
Patrick Felicia
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The Metafont book
Donald E. Knuth
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Using PFS: First Publisher
Kathy Murray,
Katherine Murray
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