Maeda @ Media
John Maeda
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Design for Motion:...
Austin Shaw
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Critical Play: Radical Game...
Mary Flanagan
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Game Engine Architecture
Jason Gregory
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Game Programming with Unity...
Casey Hardman
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Character Design Quarterly 22
3dtotal Publishing (Editor)
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The Keep of the Lich Lord
Dave Morris,
Jamie Thomson
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Pac-Man: Birth of an Icon
Arjan Terpstra,
Tim Lapetino
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The Graphic Language of...
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The Ultimate Guide to Video...
Flint Dille,
John Zuur Platten
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Sketchup for Dummies
Bill Fane,
Mark Harrison
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How Do I Do That in Indesign?
Dave Clayton
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Artificial Intelligence for...
Ian Millington
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Unity Game Development...
Paris Buttfield-Addison,
Jonathon Manning
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How to Draw Fantasy Females:...
Chris Patmore
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Building SimCity: How to Put...
Chaim Gingold
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Digital Beauties: 2nd and 3rd...
Julius Wiedemann
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The Aesthetic of Play
Brian Upton
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The Game Design Reader: A...
Katie Salen Tekinbas (Editor),
Eric Zimmerman (Editor)
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The God Game
Danny Tobey
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Practical Shader Development:...
Kyle Halladay
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Challenges for Game Designers
Brenda Brathwaite,
Ian Schreiber
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The Gamer's Brain: How...
Celia Hodent
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NBA Jam
Reyan Ali
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