Game Design Workshop: A...
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Commodore 64 Games Book 2
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A Practical Guide to Level...
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Face It: A Visual Reference...
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Dark Souls: Beyond the Grave...
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I Am Error: The Nintendo...
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Data Visualization in Excel:...
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Unmatched: 50 Years of...
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Robot Souls: Programming in...
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Think Like a UX Researcher:...
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Development and Deployment of...
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Programming Games for Atari...
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Look Door, Get Key: A Guide...
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Game Ai Pro 3: Collected...
Steve Rabin (Editor)
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Introduction to Linden...
Jeff Heaton
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Making Games for the Atari...
Steven Hugg
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Fundamentals of Math and...
Wendy Stahler
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The Art of Oddworld...
Daniel Wade (Editor)
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The Essential Guide to Game...
Steve Horowitz,
Scott Looney
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Game Programming for Artists
Jarryd Huntley,
Hanna Brady
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Game Development with...
Sebastiano M Cossu
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