Home Applications and Games...
Timothy P Banse
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How Pac-Man Eats
Noah Wardrip-Fruin
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Media in the Ubiquitous Era:...
Artur Lugmayr
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Architectural Approach to...
Christopher W Totten
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RetroGameDev C64 Edition...
Derek Morris
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Ray Tracing Gems II: Next...
Adam Marrs (Editor),
Peter Shirley (Editor)
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Second Person: Role-Playing...
Pat Harrigan (Editor),
Noah Wardrip-Fruin (Editor)
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Paper Time Machines: Critical...
Maurice W Suckling
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Game Coding Complete, Fourth...
Mike McShaffry,
David Graham, MD, MPH
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The World Of The Witcher
CD Projekt Red
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Armored Core VI Pilot's...
Future Press
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The Fundamentals of Tabletop...
Glenn Ford,
Mike Hutchinson
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The Strange Works of Taro...
Nicolas Turcev,
Taro Yoko (Foreword by)
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Game AI Uncovered: Volume...
Paul Roberts (Editor)
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BBC Micro: Bit Recipes: Learn...
Pradeeka Seneviratne
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Bottlenecks: Aligning UX...
David C Evans
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Game Physics Cookbook:...
Gabor Szauer
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White Space Is Not Your Enemy...
Rebecca Hagen,
Kim Golombisky
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Timing for Animation
Harold Whitaker
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The Gamer's Guide to Coding:...
Gordon McComb
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The Complete Guide to Blender...
John M Blain
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Getting Started with Dwarf...
Peter Tyson,
Tarn Adams
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Build an Html5 Game: A...
Karl Bunyan
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Digital Storytelling: A...
Carolyn Handler Miller
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