Data-Driven Storytelling
Nathalie Henry Riche (Editor),
Christophe Hurter (Editor)
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Running a Successful Live...
Sergei Vasiuk
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How to Become a Video Game...
Sam R Kennedy
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Game Physics Engine...
Ian Millington
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Introduction to Game Systems...
Dax Gazaway
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Animated Life: A Lifetime of...
Floyd Norman
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Data Sketches: A Journey of...
Nadieh Bremer,
Shirley Wu
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Directing for Animation:...
Tony Bancroft
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The Complete Guide to Blender...
John M Blain
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Persuasive Games: The...
Ian Bogost
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Level Design: Concept, Theory...
Rudolf Kremers
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Graphic Design: Learn It, Do...
Katherine A Hughes
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Flexible, Reliable Software:...
Henrik B Christensen
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SFML Game Development
Jan Haller,
Henrik Vogelius Hansson
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C++ Game Animation...
Michael Dunsky,
Gabor Szauer
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Game Hacking: Developing...
Nick Cano
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The Garbage Collection...
Richard Jones,
Antony Hosking
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Coding with HTML & JavaScript...
Max Wainewright
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Game AI Uncovered: Volume One
Paul Roberts (Editor)
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Video Game Level Design: How...
Michael Salmond
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Game Development Patterns...
Stuart Butler,
Tom Oliver
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Procedural Content Generation...
Paul Martin Eliasz
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Reverse Design: Diablo II
Patrick Holleman
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Elements of Game Design
Robert Zubek
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