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Elements of Game Design
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Persuasive Games: The...
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The Strange Works of Taro...
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Mathematics for 3D Game...
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Flexible, Reliable Software:...
Henrik B Christensen
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The Garbage Collection...
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Transformers for Machine...
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Graphics Shaders: Theory and...
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Shadow of the Tomb Raider The...
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Real Time Cameras: A Guide...
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The World of the Witcher
CD Projekt Red
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The Art of Game Design: A...
Jesse Schell
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Minecraft, Second Edition:...
Daniel Goldberg,
Linus Larsson
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Goldeneye 007
Alyse Knorr
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Pac-Man: Birth of an Icon
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Tim Lapetino
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The Art of Alien: Isolation
Andy McVittie
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The Garbage Collection...
Richard Jones,
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Game AI Pro 3: Collected...
Steve Rabin (Editor)
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The Tetris Effect: The Game...
Dan Ackerman
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Game Physics
David H Eberly
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AI Game Programming Wisdom
Steve Rabin (Editor)
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Computer Animation:...
Rick Parent
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Math for 3D Game Programming...
Eric Lengyel
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