A Concise Introduction to...
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Non-Photorealistic Rendering
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Amy Gooch
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What UX Is Really about:...
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The Uncanny Valley in Games...
Angela Tinwell
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Missile Commander: A Journey...
Tony Temple
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Short Sims: A Game Changer
Clark Aldrich
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Introduction to Computer...
Fabio Ganovelli,
Massimiliano Corsini
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The Heart of a Plague Tale: A...
Benoit Reinier
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Introduction to Unity 3D with...
Biblebyte Books
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Programming Language...
Ray Toal,
Sage Strieker
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Game Jams - History,...
Allan Fowler (Editor),
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Paper Time Machines: Critical...
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Design to Renourish:...
Eric Benson,
Yvette Perullo
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Buttonless: Incredible Iphone...
Ryan Rigney
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Blueprints Visual Scripting...
Marcos Romero,
Brenden Sewell
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3D Modeling & Animation: A...
Magesh Chandramouli
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The End of Error: Unum...
John L Gustafson
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Programming Role Playing...
Jim Adams
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Game AI Pro 360: Guide to...
Steve Rabin
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Video Game Design Notebook: A...
Larkspur & Tea Publishing
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The Pocket Lawyer for Comic...
Thomas A Crowell Esq
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Game Development Tool...
Paula Berinstein,
Remi Arnaud
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Write Your Way Into Animation...
Christy Marx (Editor)
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Game Development Principles
Alan Thorn
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