C64 Machine Language for the...
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RetroGameDev C64 Edition...
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Fundamentals of Computer...
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Peter Shirley
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Chrono Trigger
Michael P Williams,
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Dark Souls: Beyond the Grave...
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Elements of Game Design
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Mastering Machine Code on...
Mark Greenshields
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Learn OpenGL: Learn modern...
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Unmatched: 50 Years of...
David Barkai
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Robot Souls: Programming in...
Eve Poole
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Bioshock: From Rapture to...
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The Art of Game Design: A...
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Development and Deployment of...
Sergey Ignatchenko (Translator),
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Look Door, Get Key: A Guide...
J Hereford
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Game Ai Pro 3: Collected...
Steve Rabin (Editor)
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Introduction to Linden...
Jeff Heaton
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Force: Animal Drawing: Animal...
Mike Mattesi
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Making Games for the Atari...
Steven Hugg
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Fundamentals of Math and...
Wendy Stahler
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Godot from Zero to...
Patrick Felicia
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Game Development with...
Sebastiano M Cossu
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Game Physics
David H Eberly
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Introduction to 3D Game...
Frank Luna
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Real-Time Collision Detection
Christer Ericson
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