Super Mario Bros. 3
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The Aesthetic of Play
Brian Upton
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Godot 4 Game Development...
Chris Bradfield
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Shigeru Miyamoto: Super Mario...
Jennifer Dewinter (Editor),
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Imaginable: How to see the...
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Procedural Generation in Game...
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Beginning C++ Through Game...
Michael Dawson
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Procedural Storytelling in...
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Game Programming with Unity...
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The Keep of the Lich Lord
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Force: Animal Drawing: Animal...
Mike Mattesi
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Game Development Patterns...
Stuart Butler,
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Unity Game Development...
Paris Buttfield-Addison,
Jonathon Manning
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Postmortems: Selected Essays...
Raph Koster,
Richard Garriott de Cayeux (Foreword by)
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Practical Shader Development:...
Kyle Halladay
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NBA Jam
Reyan Ali
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The Video Games Textbook:...
Brian J Wardyga
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The Advent of the Algorithm:...
David Berlinski, PH.D.
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Metal Gear Solid
Ashly Burch,
Anthony Burch
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Game Design: Principles,...
Jim Thompson,
Barnaby Berbank-Green
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Vintage Games 2.0: An Insider...
Matt Barton
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Making It Huge in Video Games...
Chance Thomas
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Independent Animation:...
Ben Mitchell
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Digital Art Masters: Volume 5
3dtotal Com
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