Game AI Uncovered: Volume One
Paul Roberts (Editor)
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Video Game Level Design: How...
Michael Salmond
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Writing for Animation, Comics...
Christy Marx
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Game Development Patterns...
Stuart Butler,
Tom Oliver
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Procedural Content Generation...
Paul Martin Eliasz
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HTML5 in Action
Rob Crowther,
Joe Lennon
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Game Audio Programming:...
Guy Somberg (Editor)
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Reverse Design: Diablo II
Patrick Holleman
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Game Design Workshop: A...
Tracy Fullerton
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The Twine Cookbook
Daniel Cox (Editor),
Chris Klimas (Editor)
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Transformers for Machine...
Uday Kamath,
Kenneth Graham
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Music In Video Games:...
K.J. Donnelly (Editor),
William Gibbons (Editor)
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Game Development with Ren'py:...
Robert Ciesla
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Mastering Game Development...
Kameron Hussain,
Frahaan Hussain
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The Game Production Toolbox
Heather Chandler
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Retro Game Dev: C64 Edition
Derek Morris
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The Game Producer's Handbook
Dan Irish,
David Perry (Foreword by)
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Roguelike Development with...
Andre Alves Garzia
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Game Design Workshop: A...
Tracy Fullerton
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Commodore 64 Games Book 2
Gregg Barnett
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A Practical Guide to Level...
Benjamin Bauer
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Face It: A Visual Reference...
Patricia Beckmann Wells
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C64 Machine Language for the...
Danny Davis
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Blender for Dummies
Jason Van Gumster
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