Ray Tracing from the Ground Up
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Shovel Knight
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Designing Interactions with...
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Some Assembly Required:...
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Decoding the Last of Us: The...
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The Art of Overwatch, Volume 2
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The Multiplayer Classroom:...
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Writing Interactive Fiction...
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Minecraft, Second Edition:...
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Games, Design and Play: A...
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Multiplayer Game Development...
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Retro Gaming: A Byte-sized...
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Build Your Own 2D Game Engine...
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Hands-on Rust: Effective...
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Invent Your Own Computer...
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Video Game Storytelling: What...
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Artificial Intelligence for...
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Farming Simulator Modding for...
Jason van Gumster
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The Ultimate Roblox Book: An...
David Jagneaux,
Heath Haskins
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More Do-It-Yourself Java...
Paul Godtland (Editor),
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Introduction to 3D Game...
Frank Luna
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Digital Art Masters: Volume 2
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The Encyclopedia of Arcade...
Bill Kurtz
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