RetroGameDev C64 Edition...
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Workflow: A Practical Guide...
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The Art of Evolve
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Max Wainewright
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Understanding Interactive...
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Ray Tracing Gems II: Next...
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Coding Games: Tips and Tricks...
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Fundamentals of Computer...
Steve Marschner,
Peter Shirley
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Visualizing with Text
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Animation Writing and...
Jean Ann Wright
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Data Sketches: A Journey of...
Nadieh Bremer,
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Taking Blender to the Next...
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Blueprints Visual Scripting...
Marcos Romero,
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Killer Game Programming in...
Andrew Davison
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Level Design: Concept, Theory...
Rudolf Kremers
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The Board Game Designer's...
Joe Slack
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2D Graphics Programming for...
John Pile Jr
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Game C++ Programming: A...
Kenwright
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Introduction to Devops with...
Dana Pylayeva
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The Art of Halo: Creating a...
Eric Trautmann,
Frank O'Connor
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Game AI Pro 360: Guide to...
Steve Rabin
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Unity 5.x Cookbook: More than...
Dr. Matt Smith
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AI Game Engine Programming
Brian Schwab
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Computer Systems Laboratory:...
Sean Lawless
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