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276. Mastering Pac-Man
by Uston, Ken
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277. Story Structure and Development: A Guide for Animators, Vfx Artists, Game Designers, and Xr Creators
by Caldwell, Craig
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278. Game AI Uncovered: Volume Three
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279. Assassin's Creed Shadows? the Complete Official Guide: Standard Edition
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280. Designing Sound for Animation
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281. Story Structure and Development: A Guide for Animators, Vfx Artists, Game Designers, and Xr Creators
by Caldwell, Craig
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282. Game AI Uncovered: Volume Three
by Roberts, Paul (Editor)
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283. Playing the Middle Ages: Pitfalls and Potential in Modern Games (New Directions in Medieval Studies)
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2025, Bloomsbury Academic
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284. Designing Sound for Animation
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285. Game Ai Uncovered Volume 3 (Pb 2025)
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2025, CRC Press
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286. Designing Sound for Animation
by Beauchamp, Robin
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287. Designing Sound for Animation
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2025, CRC Press
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288. Story Structure and Development: A Guide for Animators, Vfx Artists, Game Designers, and Xr Creators
by Caldwell, Craig
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2025, CRC Press
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289. Game AI Uncovered: Volume Three
by Roberts, Paul (Editor)
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290. Game Boy Coding Adventure: Learn Assembly and Master the Original 8-Bit Handheld
by Dagois, Maximilien
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2025, No Starch Press
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291. Game Ai Uncovered Vol Three (Pb 2025)
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2025, CRC Press
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292. Assassin's Creed Shadows? the Complete Official Guide: Collector's Edition
by Piggyback
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2025, Piggyback
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293. Game Ai Uncovered Volume 3 (Pb 2025)
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2025, CRC Press
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294. Procedural Content Generation Via Machine Learning: an Overview (Synthesis Lectures on Games and Computational Intelligence)
by Summerville, Adam
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2025, Springer
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295. Story Structure and Development
by Craig Caldwell
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2025, CRC Press
ISBN-13: 9781032777481
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