The Art Of Doom
Bethesda Softworks
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3D Game Environments: Create...
Luke Ahearn
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Unity Game Development in 24...
Mike Geig
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Multiplayer Game Development...
Marco Secchi
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3D Math Primer for Graphics...
Fletcher Dunn
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Bits and Pieces: A History of...
Kenneth B McAlpine
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Digital Sculpting with Mudbox...
Mike de la Flor
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Better Game Characters by...
Katherine Isbister
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Set the Action! Creating...
Elvin Hernandez
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High Dynamic Range Imaging:...
Erik Reinhard,
Greg Ward
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The Pyramid of Game Design:...
Nicholas Lovell
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Learn to Play: Designing...
Matthew M. White
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White Space Is Not Your Enemy...
Rebecca Hagen,
Kim Golombisky
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Procedural Generation in Game...
Tanya Short (Editor),
Tarn Adams (Editor)
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Fundamentals of Computer...
Steve Marschner,
Peter Shirley
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Independent Animation:...
Ben Mitchell
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Creating an RTS Game in Unity...
Bruno Cicanci
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Digital Art Masters
3dtotal
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Game Hacking: Developing...
Nick Cano
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Game AI Pro 2: Collected...
Steven Rabin (Editor)
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Introduction to Game Systems...
Dax Gazaway
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They Create Worlds: The Story...
Alexander Smith
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Machine Learning, Animated
Mark Liu
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Unreal Engine 5 Shaders and...
Brais Brenlla Ramos,
Kenneth Pimentel (Foreword by)
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