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Timothy P Banse
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Unreal Engine 5 Shaders and...
Brais Brenlla Ramos,
Kenneth Pimentel (Foreword by)
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Introduction to 3D Game...
Frank Luna
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Armored Core VI Pilot's...
Future Press
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Coding Roblox Games Made Easy...
Zander Brumbaugh
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Building SimCity: How to Put...
Chaim Gingold
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Dark Souls: Beyond the Grave...
Damien Mecheri,
Sylvain Romieu
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Optic Gaming: The Making of...
H3cz,
Nadeshot
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The Art of Overwatch, Volume 2
Matt Burns
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Real-Time Collision Detection
Christer Ericson
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Unreal Engine 5 Game...
ZHENYU GEORGE LI,
Dr. E. Wyn Roberts (Foreword by)
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Shadow of the Tomb Raider The...
Paul Davies,
Martin Dubeau
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White Space Is Not Your Enemy...
Rebecca Hagen,
Kim Golombisky
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50 Years of Text Games: From...
Aaron a Reed
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Blueprints Visual Scripting...
Marcos Romero,
Brenden Sewell
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Unity from Zero to...
Patrick Felicia
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Super Mario Bros. 3
Alyse Knorr
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Assassin's Creed Shadows -...
Piggyback
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Game Design Workshop: A...
Tracy Fullerton
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Godot from Zero to...
Patrick Felicia
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Procedural Storytelling in...
Tanya X Short (Editor),
Tarn Adams (Editor)
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C++ Game Animation...
Michael Dunsky,
Gabor Szauer
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Unreal Engine 4 Game...
Aram Cookson,
Tim Johnson
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The Works of Fumito Ueda: A...
Damien Mecheri
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