Coding with Roblox Lua in 24...
Official Roblox Books(pearson)
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Press Reset: Ruin and...
Jason Schreier
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The Art of Game Design: A...
Jesse Schell
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Shadow of the Tomb Raider The...
Paul Davies,
Martin Dubeau
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The Art of Spyro: Reignited...
Micky Nielson
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Bioshock: From Rapture to...
Mehdi El Kanafi,
Nicolas Courcier
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Imaginable: How to see the...
Jane McGonigal
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Blueprints Visual Scripting...
Marcos Romero,
Brenden Sewell
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Force Fabric: How to Draw...
Mike Mattesi,
Mritunjay Varun (Illustrator)
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Armored Core VI Pilot's...
Future Press
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Game Design Workshop: A...
Tracy Fullerton
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Elemental Magic, Volume I:...
Joseph Gilland
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Advanced Game Design: A...
Michael Sellers
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The Twine Cookbook
Daniel Cox (Editor),
Chris Klimas (Editor)
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The Snes Omnibus: The Super...
Brett Weiss
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The Video Games Textbook:...
Brian J Wardyga
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Assassin's Creed Shadows -...
Piggyback
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3D Game Textures: Create...
Luke Ahearn
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Building Blocks of Tabletop...
Geoffrey Engelstein,
Isaac Shalev
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Beginning Game Development...
Will McGugan
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The Advanced Roblox Coding...
Heath Haskins
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Game Engine Architecture
Jason Gregory
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Development and Deployment of...
'No Bugs' Hare,
Sergey Ignatchenko (Translator)
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C64 Machine Language for the...
Danny Davis
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