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Jeff Fulton
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Critical Play: Radical Game...
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Nick Cano
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Sekiro: The Second Life of...
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Dr. Steve Cunningham
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Game AI Uncovered: Volume One
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Practical Linear Algebra: A...
Gerald Farin,
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Video Game Level Design: How...
Michael Salmond
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Writing for Animation, Comics...
Christy Marx
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Game Development Patterns...
Stuart Butler,
Tom Oliver
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Halo: A Space Opera from...
Loic Epyon Ralet
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The Works of Fumito Ueda: A...
Damien Mecheri
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Guy Somberg (Editor)
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Reverse Design: Diablo II
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Introduction to Computer...
Fabio Ganovelli,
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Building SimCity: How to Put...
Chaim Gingold
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Real Time Cameras: A Guide...
Mark Haigh-Hutchinson
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The Twine Cookbook
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Transformers for Machine...
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