Programming the Ti-83 Plus/Ti...
Christopher Mitchell
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Video Game Legends Alphabet
Beck Feiner (Illustrator),
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Level Design: Concept, Theory...
Rudolf Kremers
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A Playful Production Process:...
Richard Lemarchand,
Amy Hennig (Foreword by)
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Artificial Intelligence in...
Paul Roberts
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Basics of Game Design
Michael Moore
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Basic Math for Game...
Kelvin Sung,
Gregory Smith
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Learn Game Programming with...
Mark Sobkowicz
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Mastering Unreal Technology,...
Jason Busby,
Zak Parrish
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Bioshock: From Rapture to...
Mehdi El Kanafi,
Nicolas Courcier
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Writing for Animation, Comics...
Christy Marx
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How To Be A Games User...
Steve Bromley
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Game Physics Engine...
Ian Millington
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The Red House
Roz Watkins
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Programming Video Games for...
Ian Cinnamon
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Beginning RPG Maker Mv
Darrin Perez
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Diablo 4: LATEST GUIDE: Best...
Tage Birk
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Layout and Composition for...
Ed Ghertner
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Set the Action!: Creating...
Elvin Hernandez
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The Snes Omnibus: The Super...
Brett Weiss
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Breakout: How Atari 8-Bit...
Jamie Lendino
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Game Design Deep Dive: Real...
Joshua Bycer
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Creating Emotion in Games:...
David Freeman
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The Aesthetic of Play
Brian Upton
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