Algorithmic Game Theory
Noam Nisan (Editor),
Tim Roughgarden (Editor)
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Essentials of Computer...
Douglas Comer
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The Game Producer's Handbook
Dan Irish,
David Perry (Foreword by)
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Code the Classics Volume II
Dr. David Braben OBE FREng (Foreword by),
Simon Brew
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Roguelike Development with...
Andre Alves Garzia
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Agile Game Development: Build...
Clinton Keith
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GPU Pro2: Advanced Rendering...
Wolfgang Engel
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Game Design Workshop: A...
Tracy Fullerton
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A Complete Guide to Character...
Armin Hala
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Commodore 64 Games Book 2
Gregg Barnett
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Game Development Essentials:...
Jeannie Novak
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A Practical Guide to Level...
Benjamin Bauer
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Halo: A Space Opera from...
Loic Epyon Ralet
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Game Development Essentials:...
Marianne Krawczyk,
Jeannie Novak
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Face It: A Visual Reference...
Patricia Beckmann Wells
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Learning Design Patterns with...
Harrison Ferrone
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Programming Game AI by Example
Mat Buckland
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Architectural Approach to...
Christopher W Totten
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Swords & Circuitry: A...
Neal Hallford,
Neal Halford
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Kahoot! Quiz Time Earth: 250...
Kahoot!
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Retro Game Dev: C64 Edition
Derek Morris
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Project Arcade: Build Your...
John St Clair
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The Keep of the Lich Lord
Dave Morris,
Jamie Thomson
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Magic Machine Cloth
A K Dewdney
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