Dragon Age: The World Of...
Bioware
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RetroGameDev C64 Edition...
Derek Morris
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Ray Tracing Gems II: Next...
Adam Marrs (Editor),
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Second Person: Role-Playing...
Pat Harrigan (Editor),
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Not All Fairy Tales Have...
Ken Williams
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Paper Time Machines: Critical...
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Game Coding Complete, Fourth...
Mike McShaffry,
David Graham, MD, MPH
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The World Of The Witcher
CD Projekt Red
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The Fundamentals of Tabletop...
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Mike Hutchinson
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Scratch Coding Cards:...
Natalie Rusk,
The Mit Team
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Game AI Uncovered: Volume...
Paul Roberts (Editor)
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BBC Micro: Bit Recipes: Learn...
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Bottlenecks: Aligning UX...
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Mastering the Commodore 64
Mark Greenshields
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Tom Clancy's Splinter Cell...
Prima Games,
Brett Rector
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Faster Than Light: The Atari...
Jamie Lendino
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Learn OpenGL: Learn modern...
Joey de Vries
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Timing for Animation
Harold Whitaker
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C++ Brain Teasers: Exercise...
Anders Schau Knatten
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C++ for Game Programmers
Noel Llopis
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The Complete Guide to Blender...
John M Blain
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Classic Game Programming on...
Tony Cruise
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Getting Started with Dwarf...
Peter Tyson,
Tarn Adams
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Build an Html5 Game: A...
Karl Bunyan
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