Game AI Uncovered: Volume One
Paul Roberts (Editor)
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Managing the Unmanageable:...
Mickey Mantle,
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Complex Digital Hardware...
Istvan Nagy
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Video Game Level Design: How...
Michael Salmond
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Armored Core VI Pilot's...
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Coding with Scratch - Create...
Max Wainewright
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Git for Teams: A User...
Emma Jane Hogbin Westby
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Assassin's Creed Shadows -...
Piggyback
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Excel 2010 Power Programming...
John Walkenbach
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C in a Nutshell
Peter Prinz,
Tony Crawford
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Learning Perl
Randal L Schwartz
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Karel the Robot: A Gentle...
Richard E Pattis
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Getting Started with Coding:...
Camille McCue
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The Aesthetic of Play
Brian Upton
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Dart in Action
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Patterns in the Machine: A...
John T Taylor,
Wayne T Taylor
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Programming in Lua, Fourth...
Roberto Ierusalimschy
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Game Audio Programming:...
Guy Somberg (Editor)
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Ocp Oracle Certified...
Jeanne Boyarsky,
Scott Selikoff
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Tinkercad Step by Step: Learn...
M Eng Johannes Wild
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Distributed Systems: Concepts...
George Coulouris
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Reverse Design: Diablo II
Patrick Holleman
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Elements of Game Design
Robert Zubek
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Learn Quantum Computing with...
Sarah C Kaiser,
Christopher Granade
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