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301. Game Development Patterns with Unity 2021: Explore practical game development using software design patterns and best practices in Unity and C#
by Baron, David
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302. Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software 2nd Edition
by Robson, Elisabeth
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2021, O'Reilly Media
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303. Software Design for Flexibility
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2021, MIT Press
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304. Game Development Patterns with Unity 2021: Explore practical game development using software design patterns and best practices in Unity and C#, 2nd Edition
by Baron, David
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2021, Packt Publishing Limited
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305. Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software 2nd Edition
by Robson, Elisabeth
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2021, O'Reilly Media
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306. Game Development Patterns with Unity 2021: Explore practical game development using software design patterns and best practices in Unity and C#
by Baron, David
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307. Game Development Patterns With Unity 2021: Explore Practical Game Development Using Software Design Patterns and Best Practices in Unity and C#
by David Baron
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2021, Packt Publishing
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308. Software Design for Flexibility
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2021, MIT Press
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309. Game Development Patterns With Unity 2021: Explore Practical Game Development Using Software Design Patterns and Best Practices in Unity and C#
by David Baron
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310. Software Design for Flexibility
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311. Advances in Pattern-Based Ontology Engineering
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312. Software Design for Flexibility: How to Avoid Programming Yourself Into a Corner
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313. Software Design for Flexibility: How to Avoid Programming Yourself Into a Corner
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314. Advances in Pattern-Based Ontology Engineering
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315. Design Patterns in Modern C++20: Reusable Approaches for Object-Oriented Software Design
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316. Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software 2nd Edition
by Freeman, Eric; Robson, Elisabeth
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317. Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software 2nd Edition
by Freeman, Eric; Robson, Elisabeth
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