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326. Game Anim
by Jonathan Cooper
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2021, Taylor & Francis
eBook ISBN: 9780367707705
Edition: 2nd edition
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$35.20
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327. Timing for Animation, 40th Anniversary Edition
by Harold Whitaker; John Halas
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2021, Taylor & Francis
eBook ISBN: 9780367689353
Edition: 3rd edition
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$35.20
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328. Ai for Games
by Ian Millington
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2020, Taylor & Francis
eBook ISBN: 9780367670566
Edition: 3rd edition
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$30.25
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329. Digital Representations of the Real World
by Marcus A. Magnor Oliver Grau
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2020, Taylor & Francis
eBook ISBN: 9780367658830
Edition: 1st edition
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$36.85
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330. Ai for Games
by Ian Millington
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2021, Taylor & Francis
eBook ISBN: 9780367643430
Edition: 1st edition
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$18.70
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331. Force: Animal Drawing
by Mike Mattesi
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2021, Taylor & Francis
eBook ISBN: 9780367637071
Edition: 2nd edition
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$29.15
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332. Game Production
by Geoffrey Engelstein
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2020, Taylor & Francis
eBook ISBN: 9780367626907
Edition: 1st edition
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$35.20
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333. Creating Games With Unreal Engine, Substance Painter, & Maya
by Kassandra Arevalo; Matthew Tovar; Jingtian Li
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2021, Taylor & Francis
eBook ISBN: 9780367512675
Edition: 1st edition
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$44.00
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334. Fundamentals of Computer Graphics
by Steve Marschner; Peter Shirley
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2021, Taylor & Francis
eBook ISBN: 9780367505035
Edition: 5th edition
Format: EPUB eBook
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$93.50
