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76. Advanced Global Illumination
by Philip Dutre; Philippe Bekaert; Kavita Bala
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2006, Taylor & Francis
eBook ISBN: 9781568813073
Edition: 2nd edition
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$35.10
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77. Non-Photorealistic Rendering
by Bruce Gooch; Amy Gooch
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2001, Taylor & Francis
eBook ISBN: 9781568811338
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$39.05
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78. Real-Time Collision Detection
by Christer Ericson
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2004, Taylor & Francis
eBook ISBN: 9781558607323
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$61.60
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79. Computer Animation: Algorithms and Techniques
by Parent, Rick
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2001, Elsevier S & T
eBook ISBN: 9781558605794
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$92.95
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80. Procedural Generation in Game Design
by Tanya Short
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2017, Taylor & Francis
eBook ISBN: 9781498799195
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$40.15
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81. Game Ai Pro 3
by Steve Rabin
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2017, Taylor & Francis
eBook ISBN: 9781498742580
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$46.20
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82. Mobile Game Development With Unity
by Jonathon Manning; Paris Buttfield-Addison
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2017, O'Reilly Media, Inc
eBook ISBN: 9781491944745
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$42.99
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83. Game Programming With Unity and C#
by Casey Hardman
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2023, Springer Nature
eBook ISBN: 9781484297193
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$18.00
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84. Build Your Own 2d Game Engine and Create Great Web Games
by Kelvin Sung; Jebediah Pavleas; Matthew Munson; Jason Pace
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2021, Springer Nature
eBook ISBN: 9781484273760
Edition: 2nd edition
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$21.00
