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76. The Game Maker's Apprentice
by Jacob Habgood; Mark Overmars
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2006, Springer Nature
eBook ISBN: 9781590596159
Edition: 1st edition
Format: PDF eBook
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$24.00
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77. Beginning Gimp
by Akkana Peck
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2006, Springer Nature
eBook ISBN: 9781590595879
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$15.00
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78. 3d Math Primer for Graphics and Game Development
by Fletcher Dunn
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2011, Taylor & Francis
eBook ISBN: 9781568817231
Edition: 2nd edition
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$42.90
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79. Graphics Shaders
by Mike Bailey; Steve Cunningham
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2011, Taylor & Francis
eBook ISBN: 9781568814346
Edition: 2nd edition
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$62.15
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80. Better Game Characters By Design
by Katherine Isbister
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2006, Taylor & Francis
eBook ISBN: 9781558609211
Edition: 1st edition
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$45.65
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81. Digital Video and Hd: Algorithms and Interfaces
by Poynton, Charles
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2002, Elsevier S & T
eBook ISBN: 9781558607927
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$90.95
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82. Real-Time Collision Detection
by Christer Ericson
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2004, Taylor & Francis
eBook ISBN: 9781558607323
Edition: 1st edition
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$64.35
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83. Geometric Tools for Computer Graphics
by Philip Schneider
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2002, Elsevier S & T
eBook ISBN: 9781558605947
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$118.00
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84. Computer Animation: Algorithms and Techniques
by Parent, Rick
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2001, Elsevier S & T
eBook ISBN: 9781558605794
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$92.95
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85. Computer Graphics Programming in Opengl With C++
by Scott Gordon; John Clevenger
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2024, De Gruyter
eBook ISBN: 9781501522598
Edition: 1st edition
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$79.99
