The Legend of Zelda(tm) Tears...
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Bloodborne Complete Guide...
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Modern Robotics
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Edward R Tufte
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Play Nice: The Rise, Fall,...
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Assassin's Creed Shadows -...
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Computer Vision: Algorithms...
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Genshin Impact: Official Art...
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The Art of Overwatch, Volume 2
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The Art of Titanfall 2
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Pattern Recognition and...
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Code the Classics Volume II
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The Art of Alien: Isolation
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Armored Core VI Pilot's...
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The Making of Prince of...
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The Art of Fallout 4
Bethesda Softworks
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3D Math Primer for Graphics...
Fletcher Dunn,
Ian Parberry
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How to Render: The...
Scott Robertson,
Thomas Bertling
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The Art of Diablo
Jake Gerli,
Robert Brooks (Contributions by)
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Graphics Gems V (IBM Version)
Alan W Paeth
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Shadow of the Tomb Raider The...
Paul Davies,
Martin Dubeau
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AutoCAD and Its Applications...
Terence M Shumaker,
David A Madsen
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Bézier and B-Spline Techniques
Hartmut Prautzsch,
Wolfgang Boehm
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Mathematics for 3D Game...
Eric Lengyel
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