A Theory of Fun for Game...
Raph Koster
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User Story Mapping
Jeff Patton
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Laws of UX: Using Psychology...
Jon Yablonski
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Universal Principles of UX:...
Irene Pereyra
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UX Strategy: How to Devise...
Jaime Levy
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The Pocket Universal...
Irene Pereyra
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UX Research: Practical...
Brad Nunnally,
David Farkas
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Human-Computer Interaction:...
I Scott MacKenzie
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Information Architecture: For...
Louis Rosenfeld,
Peter Morville
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Vulkan 3D Graphics Rendering...
Sergey Kosarevsky,
Alexey Medvedev
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About Face: The Essentials of...
Alan Cooper,
Robert Reimann
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Designing with the Mind in...
Jeff Johnson
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Python GUI with PyQt: Learn...
Saurabh Chandrakar,
Dr. Nilesh Bhaskarrao Bahadure
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Surveys That Work: A...
Caroline Jarrett,
Steve Krug (Foreword by)
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Human-Technology Interaction:...
Carsten R÷cker (Editor),
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Ultimate Typescript Handbook:...
Dan Wellman
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Cross-Platform GUI...
Julian Smart,
Kevin Hock
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Designing for Behavior Change...
Stephen Wendel
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A Project Guide to UX Design:...
Russ Unger,
Carolyn Chandler
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Letting Go of the Words:...
Redish
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Learning the vi and Vim...
Arnold Robbins,
Elbert Hannah
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C++ GUI Programming with Qt 4
Jasmin Blanchette,
Mark Summerfield
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Design de Produto: Uma vis?o...
Josias Oliveira
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Games User Research
Anders Drachen (Editor),
Pejman Mirza-Babaei (Editor)
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